Monday, August 24

Not So Single Guy's Guide to the Alley-Oop Gone Wrong


In JH's second edition of the Not so Single Man, we shall be discussing the alley-oop gone terribly wrong. Please refer to the Wingman's Guide for Not So Single Guys as a reference to the alley-oop. The alley-oop goes wrong when a not so single man finds himself outside of the friendship zone and firmly in the let's get naked together zone. Under normal circumstances this zone is awesome and it still is, but this isn't the purpose of the Alley-Oop. The alley is supposed to firmly plant your friend in this zone, so how do you get out of it without looking like an ass? Well, it depends on your goal. An ok wingman would cut his losses and somehow find himself called away, hoping she either doesn't run into him again or someone else happens to engage her. A good legendary wingman will setup the Trizzy situation to still bring his friend into the Key with him. The Key, an explanation: see to successfully engage the alley-oop one already has to be on a scoring path; a successful alley transfers the scoring path to a friend prior to the score, i.e. the let's get naked together zone. The Key is the small perimeter right before the score. Once at the Key you're already home. All you have to do is stuff that bad boy in the hole. Hence, why they have 3 second violations because if you're not scoring in the Key the ball needs to be turned over to the other team because clearly you're wilding, a fool, or a novice. I digress, to bring your friend into the Key requires you to work extra hard. By this point it's apparent you didn't follow my advice about keeping it light, which for this part of the play will work in your favor. You and the scorer (friend), i.e. the point, will have to pull off one of the greatest double team efforts ever. Full court pressure, crashing boards, double teaming in the paint type effort to save this game and bring the team to glory. Also, the point has to be strong. If you were trying to setup a point who is weak on plays, this will not work. You can't have a wingman messing up plays and a point who isn't great, that would require a third (the rolloff) or even fourth (the pick) man and those instructions can't even be written because its so confusing. Not to mention, very few have pulled it off. So to make this happen, you both have to go IN. You both have to have your game face on and put forth the effort as if you are both trying to score, but not in a hating step-on-each-other's-shoes type of way but in a we both like you and we're comfortable just both kicking it with you kind of way. As wingman the most effective way to bring the point to the key is to bounce your "game" off of him. Your jokes, compliments, and conversation have to work him in effectively enough to allow him to start leading and bouncing off of you. For example you're telling a funny story "Yo friend remember that time we..."; you start the story, he completes it, she laughs. Repeat a few more times in various clever ways and then he leads the joke, convo, whatever. Mix the two up to the point where she likes you both so much, both of you are in the key Triz?, but its not that type of party so how do you know you're both in the Key...she invites a friend over. There it is! But, she has to really INvite her friend over. Stipulations for the INvite: 1)the friend has to be as fly as her 2)the invite has to be prepped with a quick private conversation 3)if not a quick convo, a brief break to the bathroom together 4)the friend cannot be a hater, which means she doesn't goal tend, engages in the conversation in a positive fashion, and generally has a good attitude. Number 4 is usu. the case when number 1 is in action. Now, either one of you can easily convert to the let's get naked together zone. She wants one of you to make a move, but she doesn't want the other to either a) feel left out and/or b) go to waste. Therefore, she brings her friend into play so that the four of you can naturally pair off. A good point will naturally start making the appropriate moves on the original subject (unless he is confused or greedy and makes a move on the friend, which will be explained in later Not So Single Posts). The wingman, that's you, takes your queue talks with the friend a bit...let's take a break here, Huddle Up- you are only speaking with her for a few (and only a few) because we know what got you here in the first place, if you start a meaningful conversation, that thing is going to go off inside of you that makes you start moving the play to the Key ... grab a drink with her or (notice no "and/or" here, only OR) maybe dance to 1-1.5 songs, then peace out. The point should have taken care of business by now either with a number, a walk outside, or whatever circumstances allow for in a scoring situation. What separates ordinary wingmen from Legendary Wingmen is in the face of failure giving up is not an option and converting under any circumstances. Alley-oop still engaged.

I am E. For shoRt and I approve this blog post.

0 comments:

Post a Comment